Features
How the Avengers – and Territory Studios – are helping medical heroes save real lives
Where XR meets UI, and Marvel meets Medtech.
All the latest news, in-depth features, tutorials and tech reviews related to interactive design and virtual reality (VR)
Where XR meets UI, and Marvel meets Medtech.
Netflix, 5G, CG animation and mixed-reality combine in Japan, all in support of a show set in the future. Does it get any more cutting-edge?
BTS concerts and the longest augmented reality broadcast ever show there's a way forward for crisis-hit creatives.
After months with Apple's redesigned new MacBook Pro – including the latest upgrades – we were impressed in ways we didn't expect.
As galleries and museums slowly reopen, make sure you pop along to these exhibitions for inspiration, education and reflection.
Clara Bacou and more bring Pride to your backyard.
Art & AR meets graphic design in the Netherlands.
The best Mac and PC applications for digital painting – including full-price, low-cost and free painting apps.
Over the next two years, Apple will phase out Intel-based Macs in favour of its own chips. But what will this mean for creatives – and will it run Photoshop?
Wish we could play these interactive gems.
Razer's slim-but-large laptop is the latest 17-inch model to target creative pros.
Lunar Animation tell us about using the new Mac Pro on work for Jumani: Welcome to the Jungle – and how it measure up for their needs.
VR, FX and film come together for a unique new way to experience the Empire State Building Observatory.
And digital creatives need to be ready.
VR expert Hayden Dingman from our sister site PCWorld.com discusses whether VT will finally find a mainstream audience this year.
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New Museum on how the Apple [AR]T Walk was put together in a collaboration of creatives and code.
The 12 greatest Björk promos of all time, taking us all the way from the Moon to the Moomins via VFX and animation mastery.
First look: We got to experience Vulnicura VR in one of London's best kept secrets, going deep into the project's history with co-creative director and long-time Björk collaborator James Merry.
Davy and Kristen McGuire’s hallucinatory projection-mapped worlds helped bring Howl’s Moving Castle to the stage – but their latest project is a lot more intimate.
Best-of-breed performance and great design makes for a near-perfect all-in-one that's well worth the high price tag. But in 2019, should we be buying all-in-ones?
We're talking five or ten years at least, I think.
The Mac mini has much to recommend it for graphic and UX designers who won’t mind its lack of 3D power.